If there is no special style indicated by the server owner, the only objective is the above (to simply kill opponent tanks), it is called a "free for all," or "FFA" for short. Styles are server-based, as the server operator chooses what style to host. There are styles of gameplay that modify the objective. Rogue tanks do not have any allegiances to a certain team and are therefore are able to kill anybody. For example, green tanks are supposed to try to destroy red, purple, blue, and rogue tanks. The basic objective is to destroy opponents' tanks, which are tanks of another team's color. In a game of BZFlag, players drive around tanks, viewed from a first-person view, in a server-defined world (also known as a "map"). The old game title for BZFlag from versions 1.10.x and before. BZFlag was also selected as Project of the Month for April 2004 ( ). The average amount of servers that are active at any given moment is around 90 ( ), and as of June 11 2005, over 3,100 players are registered at the official BZFlag bulletin board ( ). It is distributed under the LGPL license, a switch from the common GPL license that it was under for many years.īZFlag is quite popular, especially being the third game on to reach 1 million downloads on December 11, 2004. It was originally written for SGI computers running Irix, but has now been ported to Windows, Linux, Mac OS X, BSD, Solaris, and other platforms. ![]() The project, including its source code and bug trackers, is hosted on. They are playing a map called "Battle City" by Brad2901.īZFlag (an abbreviation for Battle Zone capture the Flag) is an open-source OpenGL multiplayer 3D tank battle game, with development led by Tim Riker. Taken from the low-quality release of the game. In the picture, "Lan," the player, fires Guided Missiles at another tank, while "dummy1_(tm)" chats, all while it rains.
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